Harmonix, MTV Games and EA To Ship Rock Band to Seven Additional Countries This Year

July 14th, 2008 by admin

GENEVA, Switzerland, July 14 /PRNewswire/ — Rock Band’s global tour will stop in seven additional countries this year! Harmonix, the leading developer of music-based games, and MTV Games, a division of Viacom’s MTV Networks , along with marketing and distribution partner Electronic Arts Inc. , today confirmed plans to release the award-winning music video game Rock Band in seven additional countries later this year.
Rock Band will have an exclusive launch window on the Xbox 360(TM) videogame and entertainment console from Microsoft in Italy, Sweden, Spain, Switzerland, Belgium, Netherlands, and Luxembourg and will ship on July 24. Rock Band will be available for additional platforms in these territories later this fall.
Rock Band is an all-new platform for music fans and gamers to interact with music. The game challenges players to put together a band and tour for fame and fortune, mastering lead/bass guitar, drums and vocals. With more master recordings than any other music game, Rock Band features some of the world’s biggest rock artists and spans every genre of rock ranging from alternative and classic rock to heavy metal and punk.
In addition to the 58 tracks from the North American release, Rock Band will feature nine additional tracks for its European release, including:
— Die Toten Hosen “Hier Kommt Alex”
— Juli “Perfekte Welle”
— H-Block X “Countdown to Insanity”
— Blur “Beetlebum” *
— Oasis “Rock ‘n’ roll star”
— Tokio Hotel “Monsoon”
— Muse “Hysteria”
— Les Wampas “Manu Chao”
— Playmo “New Wave”
(*indicates cover song)

Rock Band features more than 200 songs available to date on disc and via purchase and download in North America and Europe, with more available every week. Tracks are available for 160 Microsoft Points each on Xbox 360. For a complete list of Rock Band songs available for purchase to date, please go to .
Since its North American release in 2007, Rock Band has garnered over 40 awards including Game Critics Award: Best of Show E3 2007 and three awards at The 11th Annual Interactive Achievement Awards including Outstanding Innovation in Gaming, Family Game of the Year, and Outstanding Achievement in Soundtrack.
Rock Band is rated 12 by PEGI: Sex, Bad Language, PEGI Online.
For more information on Rock Band and Harmonix Music Systems please visit and .
Developed by Harmonix, MTV Games is the publisher of Rock Band. EA is the exclusive distribution and marketing partner for Rock Band.
About MTV Networks
MTV Networks, a unit of Viacom , is one of the world’s leading creators of programming and content across all media platforms. MTV Networks, with more than 150 channels worldwide, owns and operates the following television programming services — MTV: MUSIC TELEVISION, MTV2, VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV, CMT, NOGGIN/THE N, VH1 CLASSIC, MTVN INTERNATIONAL and THE DIGITAL SUITE FROM MTV NETWORKS, a package of 13 digital services, all of these networks trademarks of MTV Networks. MTV Networks connects with its audiences through its robust consumer products businesses and its more than 300 interactive properties worldwide, including online, broadband, wireless and interactive television services and also has licensing agreements, joint ventures, and syndication deals whereby all of its programming services can be seen worldwide.
About MTV Games
MTV Games is dedicated to creating, marketing and publishing high-quality, innovative interactive products that are relevant to the MTV audience and complement the core values of the MTV Networks brands.
About Harmonix Music Systems, Inc.
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit: .
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS Freestyle(TM) and POGO(TM). In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA’s homepage and online game site is . More information about EA’s products and full text of press releases can be found on the Internet at .
(C) 2008 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock Band, Rock Band 2 and all related titles and logos are trademarks of Harmonix Music Systems, Inc., an MTV Networks company. Rock Band and Rock Band 2 developed by Harmonix Music Systems, Inc. MTV: Music Television, MTV Games and all related titles and logos are trademarks of MTV Networks, a division of Viacom International Inc All other marks are the property of their respective owners. EA, EA SPORTS, EA SPORTS Freestyle and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Microsoft, Xbox. Xbox 360 and Xbox Live are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.
MTV

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Atari’s Dragon Ball Z: Burst Limit Explodes Into Stores on Xbox 360 and PLAYSTATION 3 System

June 10th, 2008 by admin

NEW YORK, June 10 /PRNewswire-FirstCall/ — Atari, Inc. (OTC Pink Sheets: ATAR), one of the world’s most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z(R): Burst Limit, the first game in the blockbuster series developed for next-generation systems, has shipped to retailers in North America for the Xbox 360(R) video game and entertainment system from Microsoft and PLAYSTATION(R)3 computer entertainment system. Bringing a dazzling new extreme of DBZ(R) intensity to fans with spectacular next-gen graphics, online gameplay and adrenaline-soaked high-velocity action, Dragon Ball Z(R): Burst Limit is rated T for Teen and is available for a suggested retail price of $59.99.
Bringing the massively popular DBZ brand to the next level of intensity on the next-generation consoles for the very first time, Dragon Ball Z(R): Burst Limit sends the series flying into the future with a high-energy flourish. Developed by NAMCO BANDAI, the game boasts graphics and visual effects only possible on the advanced hardware of Xbox 360 and PLAYSTATION 3 system, while the online gameplay adds another dimension, bringing fans across the world into fierce cross-regional online battles to determine who has the best moves and the most lightning fast attacks. With a host of carefully crafted playable characters and enhanced battle stages and environments, alongside stunning visuals and online play, fans can get deeper into the Dragon Ball Z(R) universe than ever before.
“With online gameplay, high-definition graphics and a deep storyline, we’ve taken the Dragon Ball Z series up a notch with Dragon Ball Z: Burst Limit,” said Donny Clay, Producer, Atari, Inc. “We can’t wait for fans of the series to take the action online, against other fans from around the world.”
The immensely popular Dragon Ball Z(R) series is the gold standard of anime-based video games, with more than 30 different Games and over 12.7 million units sold since May 2002.
For more information on Dragon Ball Z(R) video games, please visit .
About FUNimation Entertainment
FUNimation(R) Entertainment is a wholly-owned subsidiary of Navarre Corporation and the market share leader for the home video sales of Japanese animation in the United States. FUNimation is known for acquiring top-rated anime series from Japan and for developing some of North America’s most popular anime series. The company has a proven formula for launching and advancing brands, and manages a full spectrum of rights for most of its brands including broadcasting, licensing, production, internet, and home video sales and distribution.
About Atari, Inc.
One of the world’s most recognized brands, New York-based Atari, Inc. is a third-party publisher and distributor of interactive entertainment software in the U.S. The Company’s 1,000 titles include hard-core, genre-defining franchises such as Test Drive(R) and mass-market and children’s franchises such as Dragon Ball Z(R). Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext - ISIN: FR-0000052573), the largest interactive Games publisher in Europe. For more information, visit .
Safe Harbor Statement
With the exception of the historical information contained in this release, the matters described herein contain certain “forward-looking statements” that are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements in this release are not promises or guarantees and are subject to risks and uncertainties that could cause our actual results to differ materially from those anticipated. These statements are based on management’s current expectations and assumptions and are naturally subject to uncertainty and changes in circumstances. We caution you not to place undue reliance upon any such forward-looking statements. Actual results may vary materially from those expressed or implied by the statements herein. Some of the factors which could cause our results to differ materially include the following: the loss of key customers, such as Wal-Mart, Best Buy, Target, and GameStop; delays in product development and related product release schedules; inability to secure capital; loss of our credit facilities, adapting to the rapidly changing industry technology, including new console technology; maintaining relationships with leading independent video game software developers; maintaining or acquiring licenses to intellectual property; fluctuations in the Company’s quarterly net revenues and results of operations based on the seasonality of our industry; the termination or modification of our agreements with hardware manufacturers; and other factors described in our SEC filings.
The Company undertakes no duty to update any forward-looking statements to conform the statement to actual results or changes in the Company’s expectations.
(C) 2008 BIRD STUDIO/SHUEISHA, TOEI ANIMATION. Licensed by FUNimation Productions, Ltd. All Rights Reserved. Dragon Ball, Dragon Ball Z, Dragon Ball GT, and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION. Developed by NAMCO BANDAI Games Inc. GAME: (C) 2007 NAMCO BANDAI Games Inc. Marketed and distributed by Atari, Inc., New York, NY.
(C) 2008, Atari, Inc. All rights reserved.
ATARI and the ATARI logo are trademarks owned by Atari Interactive, Inc. All rights reserved.
Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc.
The ESRB rating icons are registered trademarks of the Entertainment Software Association.
All other trademarks are the property of their respective owners.
Atari, Inc.

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Miller Lite Launches Comprehensive Soccer Program Featuring CONCACAF Champions League(TM) Partnership

May 25th, 2008 by admin

MILWAUKEE, May 22 /PRNewswire/ — Miller Lite today announced the launch of a summer-long marketing effort focused on the sport Hispanic consumers love most: soccer.
Miller Lite’s 2008 soccer program is designed to build excitement around soccer and the brand’s status as the official beer sponsor of the CONCACAF’s Champions League(TM) completely new tournament. Miller Lite also will launch advertising featuring current Mexican soccer champions Omar Bravo and Cuauhtemoc Blanco. Anchored by a significant, integrated partnership with Univision, “A Champion Combination” is part of Miller Lite’s commitment to the fast-growing Hispanic market and is a continuation of the equity in CONCACAF soccer that the brand began building with the 2005 and 2007 CONCACAF Gold Cup(TM) tournaments.
The partnership with CONCACAF enables Miller Lite to connect with legal-drinking-age Hispanics within the world of soccer in the United States, as well as Latin America, since CONCACAF’s 40-member nations include the United States, Mexico, Central America and the Caribbean.
“Our goal is to make Miller Lite synonymous with soccer for our Hispanic consumers, and the scale of this program will help do that,” said Jesica Duarte, senior manager of Hispanic marketing at Miller. “We’re looking forward to a summer full of activities that will help us connect with Hispanics in a way that is fun and relevant to their interests.”
Television, radio and out-of-home advertising, set to launch June 1, will be centered on two of the sport’s most recognizable players, Blanco and Bravo. In addition, Miller Lite will offer special collectable single-serve cans featuring the two players. A national consumer promotion will give soccer fans a chance to win a soccer viewing party where Miller Lite will provide the television, food and refreshments to share with a champion soccer player and 20 of the winner’s friends.
“A Champion Combination” builds upon Miller Lite’s previous soccer programs, reaching an unprecedented number of fans thanks to a large-scale media partnership with Univision. As a national broadcast sponsor for CONCACAF Champions League games, Miller Lite will be a part of the live game broadcasts with features such as game clock and half-time show sponsorship during primetime matches on TeleFutura and Galavision. Miller Lite also will have branded content during the summer on TeleFutura’s “Contacto Deportivo” and digital elements such as branded sponsorship of exclusive online content.
Another digital element will be the update of MillerLiteLatino.com, a site created last year to support the 2007 Gold Cup tournament sponsorship. The site will feature interactive games, tournament information and CONCACAF game footage, as well as sweepstakes where visitors can register to win prizes such as flat screen TVs, keg-erators and mini-fridges.
Grassroots marketing will be headlined by the Campeones Miller Lite, a team made up of some of the best Latino freestyle soccer players who combine the sport with tricks and moves that rival those of the best pro players. The Campeones Miller Lite team will tour major Hispanic markets such as Chicago, Houston, Los Angeles and Miami to show off their unique skills and draw attention to the brand and its sponsorship of the new league. Celebrity player appearances at in-market events will engage fans and further create excitement around CONCACAF Champions League.
CONCACAF’s Champions League replaces the former CONCACAF Champions’ Cup(TM) and the new format will feature 24 teams in total: four clubs each from the United States and Mexico, three Caribbean sides, two clubs each from Costa Rica, El Salvador, Guatemala, Honduras, and Panama and one representative each from Canada, Belize, and Nicaragua. The tournament is scheduled to kick-off in August 2008; the U.S. teams that have qualified to compete are the Houston Dynamo, D.C. United, the New England Revolution and Chivas USA.
About Miller
As one of America’s oldest brewers, Miller Brewing Company continues the commitment of founder Frederick J. Miller to brew “confoundedly good beers” with “uncompromising quality.” Through more than 150 years of innovation and brewing excellence, Miller has built a broad portfolio of award-winning beers that capture approximately 18 percent of U.S. beer sales. An unprecedented four-time gold award winner at the World Beer Cup, Miller Lite is the great tasting, less filling beer that established the American light beer category in 1975. Miller’s latest innovation is Miller Chill, a chelada-style beer brewed with lime and salt to provide a unique twist on refreshment. The company also brews Miller Genuine Draft, Miller High Life, Foster’s, Milwaukee’s Best Light, Olde English 800, Mickey’s Malt Liquor, Icehouse and Sharp’s, a non-alcohol brew. Miller imports Peroni Nastro Azzurro, Pilsner Urquell and Tyskie and offers the Sparks line of caffeinated alcohol beverages, as well as regional craft brews from the Jacob Leinenkugel Brewing Company and the Blitz-Weinhard Brewing Company. Miller is a wholly owned subsidiary of SABMiller plc, one of the world’s leading brewers with a global footprint spread across six continents. For more information, visit .
About CONCACAF
CONCACAF “The Confederation of North, Central American and Caribbean Association Football” is one of six continental confederations of FIFA (Federation Internationale de Football Association) and serves as the governing body of football in this part of the world. It is composed of 40 national associations, from Canada in the north to Guyana, Surinam and French Guyana in the south.
Miller Brewing Company

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Europe Spends Nearly Twice as Much as U.S. on Nanotech Risk Research

April 21st, 2008 by admin

WASHINGTON, April 21 /PRNewswire-USNewswire/ — A new analysis by the Project on Emerging Nanotechnologies (PEN) indicates that European nations are investing nearly twice as much as the U.S. in research primarily aimed at addressing the potential risks of nanotechnology. The analysis also highlights a substantial over-inflation of the federal government’s nanotechnology risk-research investment figures for the U.S.The new PEN assessment of nanotechnology risk-relevant projects identified by the federal government’s National Nanotechnology Initiative (NNI) for fiscal year 2006 found that only $13 million was invested in projects highly relevant to addressing possible risks.Over the same time period, the PEN analysis found European countries invested nearly $24 million in projects with the primary aim of addressing nanotechnology risks.PEN evaluated research projects listed in the NNI research strategy — released in February 2008 but without specifics regarding the annual project budget or the applicability of each project to assessing potential hazards — by their relevance to addressing current and future nanotechnology risks. Research was classified according to whether it was highly relevant to addressing potential environment, health or safety hazards, substantially relevant, having some relevance, or was only marginally relevant.By collecting individual project budget data from publicly available sources, an estimate was made of funding levels for 2006. The assessment found 62 federally-funded projects that were highly relevant to understanding nanotechnology risk, with an estimated annual budget of $13 million.In contrast, the federal government estimates $37.7 million was invested in highly relevant research in fiscal year 2006. According to PEN Chief Science Advisor Andrew Maynard, “It appears the U.S. is guilty of wishful thinking in its assessment of research that will lead to the development of safe nanotechnologies. It is trying to substitute research that might inform science’s general understanding of possible nanotechnology risks for research that is focused on getting answers to direct questions being asked today — what makes a nanomaterial potentially harmful, how can it be used safely, and what happens when it is eventually disposed? Both the U.S. government figure and the results of the PEN assessment show that less than 3 percent of the $1.4 billion federal nanotechnology research budget was spent on environment, health and safety research.”Draft legislation proposed by U.S. House of Representatives Science Committee Chair Bart Gordon (D-TN) would amend the NNI act to include a minimum 10 percent mandate for the nanotechnology federal research and development budget devoted to EHS research in the future, amounting to approximately $150 million annually.The PEN assessment and data is available at: About NanotechnologyNanotechnology is the ability to measure, see, manipulate and manufacture things usually between 1 and 100 nanometers. A nanometer is one billionth of a meter; a human hair is roughly 100,000 nanometers wide. By 2014, Lux Research projects that $2.6 trillion in global manufactured goods will incorporate nanotechnology, or about 15 percent of total global output.The Project on Emerging Nanotechnologies is an initiative launched by the Woodrow Wilson International Center for Scholars and The Pew Charitable Trusts in 2005. It is dedicated to helping business, government and the public anticipate and manage possible health and environmental implications of nanotechnology. Woodrow Wilson International Center for Scholars Project on Emerging

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Cyberlux Corporation Invited to Participate in National Guard Disaster Response Exercise with BrightEye Tactical LED Lighting Systems

April 17th, 2008 by admin

RESEARCH TRIANGLE PARK, N.C., April 17 /PRNewswire-FirstCall/ — Today, Cyberlux Corporation (BULLETIN BOARD: CYBL) announced that the Company has been requested by the National Guard to participate in the Vigilant Guard 2008 Disaster Response Exercise in Beaufort, South Carolina from April 21st through April 24th. The Vigilant Guard event is designed to simulate the chaotic aftermath of an earthquake or terrorist attack and will include 50 specific missions designed to test emergency response, search and rescue, evacuation and distribution of goods capabilities. Cyberlux will deploy a team of its specialists to operate the BrightEye 4M Tower Illumination Systems and the BrightEye Dual Lighthead Tactical Illumination Systems to provide rapid set-up and “stadium-bright” lighting capability during the various exercises.Over the last two years, Cyberlux has worked with select National Guard units and the National Guard Bureau to refine the capabilities of the Cyberlux portable visible and night-vision compatible illumination systems for general mission tactical lighting, disaster first response, force protection, maintenance lighting, expeditionary base protection and other rapidly deployable high-intensity lighting applications. Participation in the Vigilant Guard 2008 event, along with over 2,000 National Guardsmen from 11 states, is a continuation of the customer/manufacturer solutions-oriented relationship Cyberlux has developed with the National Guard.In December, the National Guard Bureau ordered BrightEye Dual Lighthead Illumination Systems as a tactical lighting solution for the 17 CERFP (Chemical, Biological, Radiological, Nuclear, and High-yield Explosive Enhanced Response Force Package) teams that stand ready across the U.S. for emergency response deployment. The CERFP teams are composed of four mission elements - search and extraction, decontamination, medical, and command and control - and staffed by personnel from already established National Guard units. The 17 CERFP teams are aligned with the 10 FEMA regions and mobilize when an incident occurs within a team’s response area.”We are particularly honored by the National Guard’s request to participate in the Vigilant Guard 2008 event and look forward to demonstrating the level of lighting capability and field performance our BrightEye Portable Illumination Systems will provide to this important National Guard training exercise,” said Mark Schmidt, president and chief operating officer for Cyberlux. “With the BrightEye already deployed to CERFP teams, we anticipate ongoing BrightEye needs within the National Guard, and the Vigilant Guard exercise will further demonstrate the unparalleled tactical lighting capability of our products. Over the last year, we have made important progress with our Military and Homeland Security customers, including the U. S. Air Force and National Guard, and the Vigilant Guard demonstration is the next step in having our BrightEye tactical lighting solutions deployed within the broader scope of National Guard operations.”The National Guard provides each State with units trained and equipped to protect life and property, and provides the Nation with units trained, equipped and ready to defend the United States and its interests around the world. As training events like Vigilant Guard 2008 will confirm, the National Guard requires rapidly deployable portable covert and visible lighting systems for disaster response preparedness, homeland defense operations, border patrol support and global military deployments.The BrightEye Portable Illumination Systems are designed as visible and night-vision compatible illumination system for mission-critical tactical lighting requiring rapidly deployable, high-intensity lighting capability. Using advanced optics, advanced solid-state lighting technology, and light- weight advanced battery power, all contained in easily transportable wheeled cases, the BrightEye Systems are capable of eliminating the space-consuming bulk, noise and energy consumption of the current generator-powered incandescent lighting systems. Unique to the marketplace, the BrightEye Systems provide broad area visible white lighting and night-vision compatible IR lighting capable of operating all night on an advanced battery power system, capabilities not available in traditional lighting systems.The BrightEye Systems are available through the General Services Administration (GSA) Federal Supply Schedule 56 for Specialty Lighting products under Cyberlux GSA Contract GS-07F-9409S.About Cyberlux CorporationCyberlux Corporation (BULLETIN BOARD: CYBL) has created breakthrough LED lighting technology that provides the most energy efficient and cost effective lighting solutions available today for consumer, commercial and military uses. The Military and Homeland Security products deliver unique, covert, and advanced visible lighting capability for threat detection, force and asset protection. Cyberlux uses solid-state semiconductors, trademarked as its diodal(tm) lighting elements, which consume 75% less energy than incandescent lighting elements and perform for over 20 years in contrast to 750 hours for conventional bulbs. For more information, please visit . Investor Contact: Richard Brown, / 617-314-7379This news release contains forward-looking statements. Actual results could vary materially from those expected due to a variety of risk factors, including, but not limited to, the Company’s ability to expand its financing concurrent with the Company’s growth. The Company’s business is subject to significant risks and uncertainties discussed more thoroughly in Cyberlux Corporation’s SEC filings, including but not limited to, its report on Form 10-KSB for the year ended December 31, 2007. The Company undertakes no obligation to publicly release the result of any revisions to these forward- looking statements, which may be made to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events. Cyberlux Corporation

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NanoMarkets Releases White Paper on Nanocrystalline Silicon and Silicon Inks

April 16th, 2008 by admin

GLEN ALLEN Va April 16 PRNewswire - NanoMarkets an industry analyst firm has just issued a new white paper on nanocrystalline silicon and silicon inks The paper was drawn from a previously issued NanoMarkets report Opportunities for Nanocrystalline Silicon and Silicon Inks in Electronics that analyzes and forecasts the prospects for organic electronics materials in the coming eight years The white paper can be accessed at no cost from the firms website at About the PaperNanoMarkets new white paper examines the promising efforts to print silicon materials with the goal of achieving costperformance breakthroughs in the areas of computer memories RFID display backplanes lighting and photovoltaics It explores how printed silicon compares to alternative paradigms especially organic electronics and how it can be made to fit into a market that is increasingly moving to flexible substrates The paper also takes a look at the development directions of some of the leading edge firms in the printed silicon spaceAbout the ReportNanoMarkets report Opportunities for Nanocrystalline Silicon and Silicon Inks in Electronics is the first report of its kind that analyzes and forecasts the market potential for silicon inks and nanocrystalline materials in electronics applications The report examines what firms are doing in this space today and how these important new silicon materials are likely to evolve commercially in the future The report also includes a detailed discussion of how and when these materials will be used in applications such as photovoltaics lighting RFIDs display backplanes and computer memory It also discusses the technical issues around making nanocrystalline materials and inks and how these materials are likely fair in the marketplace in competition with other semiconductor materialsAbout NanoMarketsNanoMarkets tracks and analyzes emerging market opportunities in electronics created by developments in advanced materials The firm has published numerous reports related to organic thin film and printable electronics materials and applications and maintains a blog at that comments on industry trends and events NanoMarkets research database is the industrys most extensive source of information on thin film organic and printable TOP electronicsVisit for a full listing of NanoMarkets reports and other services NanoMarkets

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ClearPoint Releases 2007 Financial Results and Investor Conference Call Information

April 16th, 2008 by admin

CHALFONT, Pa., April 15 /PRNewswire-FirstCall/ — ClearPoint Business Resources, Inc. , a provider of innovative workforce management solutions and services, today filed its Annual Report on Form 10-K which includes its financial results for its fiscal year ended December 31, 2007.Investor Conference CallClearPoint will hold a conference call to discuss the 2007 results at 11:00a.m. EST on Friday, April 18, 2008. Interested parties may access the call toll free by calling (800) 762-8779 from within the United States, or (480) 629-9041 if calling internationally, approximately five minutes prior to the start of the call. A replay will be available through April 25, 2008, and can be accessed by dialing (800) 406-7325 (U.S.) or (303) 590-3030 (International), PIN: 3870216. This call is being web cast by ViaVid Broadcasting and can be accessed at ViaVid’s website at , for 30 days after the call.About ClearPointClearPoint Business Resources, Inc. is a leading Workforce Management Solutions provider to clients ranging from small businesses to Fortune 500 companies. ClearPoint’s iLabor network is a proprietary technology-based platform that provides its clients with a comprehensive web-based portal to streamline the process involved in procurement and management of temporary labor. Orders placed by ClearPoint’s clients are fulfilled through a network of ClearPoint-approved staffing vendors. The iLabor platform provides a virtual marketplace for the electronic procurement (”e-procurement”) of temporary labor and provides the client with one contract and one contact point to order temporary labor on a national scale. iLabor is an on-demand e-procurement solution that is hosted by ClearPoint which eliminates the need for clients to install and maintain costly hardware and software applications. The client can access iLabor through standard Internet connections and web browsers, and is assigned access codes and account information, eliminating the need for time consuming and costly systems integrations. The iLabor platform provides real-time feedback on all posted positions and provides a centralized reporting mechanism for clients to review and monitor their spending on temporary labor on a national basis. We believe that the introduction in 2007 of iLabor has allowed ClearPoint to position itself uniquely in the human capital industry. The iLabor network is a technology-based procurement method that provides a low cost and easy alternative for ClearPoint’s clients, as well as traditional staffing companies in the industry, to procure temporary labor through a large ClearPoint-approved staffing vendor network that has broad national coverage. The iLabor platform is a fully scalable product offering that can accommodate significant growth in transaction volumes for ClearPoint without significant increases to the Company’s existing cost structure. For more information about ClearPoint, visit . Contact Information: Michael Traina, CEO ClearPoint Business Resources, Inc. (215) 997-7710ClearPoint Business Resources, Inc.

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